Patch Notes

v0.2.1

  • Major changes/overhauls
    • Major UI update, lots of triangles
    • New character [Seethe] added: become good friends with [Ari] to meet her
    • New class [Operator] added: an extremely offensive class made by [Seethe] with the highest base and growth F-ATK out of all the classes to decimate enemies with gun skills and burst debuffs
    • New option [Time Assist] added: slows time down while the ACT menu is open
    • New option [Text Speed] added to adjust text crawl during dialogue
    • Materials added: drops from enemies that are used to upgrade Feats
    • Floors 6-10 added
    • You can no longer invite someone to DnD if they're out that day (With one or two exceptions)
  • Character adjustments
    • Minor fixes to some of [Witchford]'s sprites
    • Changed [Witchford]'s schedule to Tues/Wed/Fri
    • Changed [Ari]'s schedule to Mon/Wed/Sat
    • Changed [Altai]'s schedule to Tues/Wed/Sat
  • ACT adjustments
    • [Dusk Siphon] no longer revives allies
  • Misc
    • Aggro function added
    • Overall considerable stat boost to all enemies
    • Adjusted DEF and EVA to have less of an impact during damage calculation
    • Decreased "INDP Act" trigger rate
    • Window now shows game version
    • Added slight stat variance to enemies
    • Fixed floor clear volume glitch
    • Fixed minor overlapping audio glitch

v0.1.1

  • Major changes/overhauls
    • Complete overhaul of dungeon system, nodes are now individual rooms with random battles in between instead of fixed event points
    • Complete overhaul of character stats, growth is now fixed and determined by levelling classes
    • New character [Witchford] added: become good friends with [Altai] to meet her
    • New class [Entguard] added: an extremely defensive class made by [Witchford] with shapeshifting abilities to either further increase defensive potential or add offensive capabilities
    • New "Archetype" classes added: [ARC:Striker] and [ARC:Guardian], Archetype classes are designed to supplement stats or movelists with low exp costs and level caps
    • New "Form Acts" added: these Acts add persistent buffs to the user (until the next chamber), but only one per character can be active at a time
  • Class adjustments
    • Classes now have individual level caps, the basic classes ([Guntecht], [Angel], [Cosmo], [Entguard]) have been raised to 30
  • Act adjustments
    • [Showoff] acts no longer stack; instead their effects are increased by landing hits on enemies
    • [Showoff] acts are now Form Acts
  • Misc
    • Characters are now prevented from acting independently while their act menu is open
    • Various UI adjustments and improvements

v0.0.1

  • Major changes/overhauls
    • Initial release
    • 3 available characters
    • Max class level 10
    • Max affection level 3
    • Access to floors 1-5

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